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Shader development for "WRECKEM" mobile game (UNITY 3D)

These are examples of one of the shaders that I have developed for my new project ("WRECKEM") in order to achieve full customization within one shader.

Vehicle shader combines 5 textures on one vehicle + mixes custom colors and reflection cubemap.

Vehicle shader combines 5 textures on one vehicle + mixes custom colors and reflection cubemap.